
– Fixed wolves and horses not playing half of their sounds, including howling for the wolves. – All normal children will flee combat now. – Fixed Ralaf Crocco occasionally starting fights with Undercity population (reported by SPR_MQC). “Expert of the Dark Arts” in Sinistrope tree and many perks in Phasmalist and Lycanthrope trees were affected by the bug (reported by Inkarion) – Fixed perks stop glowing in the meditation room some days after being learnt by the player. – (Mostly) fixed weird dark squarish patches in the open sea, most notably the ones visible from Frostcliff Mountains. – And other fixes and “quality of life” tweaks to phasmalism. Also replaced the “OK” message box with a “tutorial” message appearing in the middle of the screen for several seconds. – “You cannot have an apparition … It will be banished” messages will appear when the player, not the apparition, crosses a “no apparitions” border. – Improved following procedure: apparitions will bump less into you and will be more willing to swim when needed. – On using phasmalism stations, apparitions will actually be placed in the glass tank. Soulcaller (transforming an apparition to a werewolf) got especially many fixes. – Fixed some apparition buffs and effects from player’s perks, mostly from affinities with other classes: Spectral Warrior, Spektralist and Soulcaller. NOTE: Apparitions will still ignore mythical and “summon creature” spells for balancing reasons. – Fixed apparitions not able/not willing to use many spells from spellbooks handed to them. – Fixed occasional CTDs shortly after an apparition is unsummoned. – Automatically select the first and only apparition in the stats menu (statssheetmenu.swf). – Fixed temporary effects from potions not visible in the hero menu.

– Fixed missing space after and in some languages. – Reduced enchanting boost from Mana Salt from 10 to 1 (reported by wind). – Hotfix for displaying health, mana, and stamina in the hero menu. – Hotfix for placeable phasmalism stations. – Twice as fast paper map transition (0.75->0.4).


– Upper-case main menu in English version to be in line with other localizations. – Renamed misleading option “Save on Pause” to “Autosave Interval”, which is what it actually does. – Disabled Alethor’s donkey, causing random CTDs. If dialoguemenu.swf doesn’t support dialog locking, user receives a warning during conversation.

– Added a check for incompatible dialoguemenu.swf replacers. Re-added Quicksave, moved it to the second position, and made the menu scrolled to it by default, making Quit visible right away. – Reworked main menu in quest_journal.swf. – Belt-fastened quivers, matching the animation.
